[][src]Constant ascii_hangman::COMMANDLINE_HELP

const COMMANDLINE_HELP: &str = r#"
Hangman is a paper and pencil guessing game for two or more players.  One player
thinks of a word, phrase or sentence and the other tries to guess it by
suggesting letters or numbers, within a certain number of guesses. In this
version for children the computer selects a word, phrase or sentence randomly
out of a word-list defined in a configuration file. In the course of the game
Ascii-Art images - designed for children - are progressively disclosed.

===================================
-----------------------------------
ASCII-ART HANGMAN FOR KIDS

         ,.
        (_|,.
       ,' /, )_______
    __j o``-'        `
   (")
    `-j                |
      `-._(           /
         |_\  |--^.  /
        /_]'|_| /_)_/
           /_]'  /_]'

Lifes:  1       Last guess: 3

 g o o _ _ l _ _ k

Type a letter then type [Enter]:
-----------------------------------
===================================

 Usage: ascii-hangman
        ascii-hangman [FILE]...
        ascii-hangman -h|--help
        asciiart-ascii-hangman-for-kids -V|--version


`[FILE]` are configuration files containing word-lists and optionally Ascii-Art
images.

When no `[FILE]` argument is given, `[FILE]` defaults to `ascii-hangman-words.txt`. In
case no `[FILE]` is found, a template configuration file `ascii-hangman-words.txt` is
written into the current working directory. Multiple `[FILE]`s are concatenated.

`[FILE]` is a UTF-8 file containing 4 different line-types:

- lines starting with a letter, a digit or '-' are secret strings. At the
  beginning of the game one line is randomly chosen and all characters are
  hidden. If you want to give an additional hint, enclose some characters
  with `_`.  The enclosed is then displayed in clear when the game starts.
  For example the configuration line:

      Guess _me_

  is shown in the game as:

      _ _ _ _ _ _ m e

- lines starting with `#` are ignored. This can be used for comments.

- lines starting with `|` are part of an optional custom ASCII-Art image shown
  progressively in the course of the game. If not defined here, built in
  ASCII-Art images are used instead.

- lines starting with `:` are game modifier. They change the logic how the image
  is progressively disclosed:

   `:success-rewarding`       Every guessed character shows a bit more of
                              the image. This mode is default.
   `:traditional-rewarding`   Every lost live discloses a bit more of the
                              image. Choose this mode together with a
                              traditional gallows image (not built in).

The following shows an example of a custom image (copy it left-aligned
into the config-file):

        |  ,~~--~~-.
        | +      | |\
        | || |~ |`,/-\
        | *\_) \_) `-'

If you prefer a traditional gallows image, add the following:

        :traditional-rewarding
        |  ______
        |  |    |
        |  |    O
        |  |   /|\
        |  |    |
        |  |   / \
        |__|_____
        ||      |___
        ||_________|

"#;

Text to show as command-line help --help